Game Programming & Development

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Heart Traveller - BSc. Games Programming Year 1 Term 2 - Project for Games Project 1

Heart Traveller is a puzzle-platformer, in which you play as a Cell. As you play, you try to find your way to the heart while also collecting oxygen to learn new skills or upgrade others. You will encounter bad cells which you may or may not ignore to go further or collect more oxygen. 

Created in a group of 3, with main responsibilities being

  • Core functionality programming

  • Game design

  • Some Graphical Elements

Annie - BSc. Games Programming Year 1, Term 1

A Twin stick shooter game with a core mechanic based around bi polar and mental health. having the player and percieved environment swich between depressive, stable and manic states, influencing the gameplay.

All game compomemts and assets created by myself, although small scope due to the time given and it being the first unity project.

Sabre Slice, BSc. Games Programming, Year3

A hack and slash, fighter game where directionality matters.

Taking inspiration from the teachings of Taiji Quan, this game implements the 8 cutting circles into play, forcing players to choose correct attacks and blocks that would get through an enemies defences in real life.

The player wakes up as a defected robot in a robotics factory and is forced to fight their way through increasingly difficult machines and automata in an attempt to shut it down to stop the onslaught

AetherTag - A VR/AR Mixed Reality Game For Meta Quest 3

Aethertag is a VR/AR first-person shooter with a twist. Using passthrough technology, enemies materialize in the player's real-world surroundings. The game employs an elemental magic system (fire, water, and grass) where players must strategically choose their attacks to defeat foes. Aethertag's mystical ambiance, reflected in its art style, centers on non-violence; vanquished enemies transform into graceful butterflies, adding a touch of tranquility to the immersive experience.

WIP (Intended Release, 08,23)

CityStrike, A Personal project under development since mid 2022

A 2D, city building, turn based strategy game. With a newly establicshed city under the players control, your tasked with expanding the area under your control, gathering resources to build, fight and siege down other neighbouring cities and countries

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Modelling