About
Let creativity spark imagination and never stop dreaming big
I am an ambitious game programmer urrently living in London, United Kingdom. While I enjoy the entire process of developing a game, programming and implementing features. Ive found that its the visual aspects like shader, vfx, lighting and modelling that my tallents are brought out to their fullest.
From playing Pokemon on the GameBoy as a child to modern video game marvels like Breath of the Wild and Genshin Impact, games have been throughout my life. With growing game technologies, we can push the bounds on whats possible, transposting players to other worlds, and lighting a spark with our users.
I love the oppertunity to work with other people and excel dealing with groups and different audiences, develeping ideas, creating amazing games and user experiences that can be enjoyed by everyone. Moreover, I love the oppertunity to learn something new, be it a tool, software or skill, learning and the process of learning along with being able to use the skills learnt exites me.
Background: In my off time, Ive been a figure skater for the last 8 years and I am very passionate about skating in general. To me, skating provides a sense of acomplishment and feeling unmatched by any other sports and activities and i wouldnt give it up for the world, Personally, i believe that it is an asset that I have found a method of stress relief that works so effectively for myself, that has the benifit of being active, and allowing me to engage with different groups on a day to day basis.
I also have been engauged with the newly recognised sport of LED sabre for the past 2 years with the company, ‘Silver Sabres‘. As another method of socialising, and active stress relief. I feel that this activity shows dedication in my work and studies due to the rapid progress ive made with the sport, as i currently work for the company several times a year, teaching widely different audiences, and engaging with groups during events around the country.
Tools
I am highly skilled in
Materials & Shaders
I am proficient in
Contact
Skills
High & Low Poly Modelling
Hard & Soft Body Animation
I am highly skilled in
Post Processing
Lighting
I am proficient in
JavaScript, HTML5, CSS,, HLSL, Python, Java
Procedural Modelling
C#
Standard Unity Packages (Cinemachine, ShaderGraph, etc…)
General Rigging